@startuml
sprite $submarine [48x48/16] {
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000000000000000000000001400000000000000000000000
000000000000000000000007C00000000000000000000000
000000000000000000001107C00000000000000000000000
00000000000000000000A807C00000000000000000000000
00000000000000000000B907C00000000000000000000000
00000000000000000000B907C00000000000000000000000
00000000000000000000B907C00000000000000000000000
00000000000000000000B907C00000000000000000000000
00000000000000000000B907C00000000000000000000000
00000000000000000000B908D579A4000000000000000000
0000000000000000001AEFFFFFFFF9000000000000000000
0000000000000000004FFFFFFFFFF9000000000000000000
0000000000000000004FFFFFFFFFF9000000000000000000
0000000130000000004FFFFFFFFFF9000000000000000000
00000007FB400000037FFFFFFFFFFB444444444310000000
00000008FFF10018FFFFFFFFFFFFFFFFFFFFFFFFFA100000
00000008FFF207FFFFFFFFFFFFFFFFFFFFFFFFFFFFC00000
0001E008FFF9EFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF90000
0003F108FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF1000
0003F10AFFFFFFFFFFFFFAAFFFFFABFFFFFBAFFFFFFF7000
0003F1CFFFFFFFFFFFFF3004FFF2006FFF5002FFFFFFB000
001BFBFFFFFFFFFFFFFC0000DFA0000FFE0000BFFFFFD000
003FFFFFFFFFFFFFFFFD0000EFC0001FFF0000CFFFFFD000
0003F3FFFFFFFFFFFFFF801AFFF701BFFFA108FFFFFFC000
0003F13DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000
0003F108FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF4000
0002F108FFFEFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD0000
00005008FFF26EFFFFFFFFFFFFFFFFFFFFFFFFFFFFF30000
00000008FFF2007EFFFFFFFFFFFFFFFFFFFFFFFFFF500000
00000008FFE000007AAAAAAAAAAAAAAAAAAAAAAA71000000
00000006E700000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define GOV_SUBMARINE(_alias) ENTITY(rectangle,black,submarine,_alias,GOV SUBMARINE)
!define GOV_SUBMARINE(_alias, _label) ENTITY(rectangle,black,submarine,_label, _alias,GOV SUBMARINE)
!define GOV_SUBMARINE(_alias, _label, _shape) ENTITY(_shape,black,submarine,_label, _alias,GOV SUBMARINE)
!define GOV_SUBMARINE(_alias, _label, _shape, _color) ENTITY(_shape,_color,submarine,_label, _alias,GOV SUBMARINE)
skinparam folderBackgroundColor<<GOV SUBMARINE>> White
@enduml